Web// Client only void AGDHeroCharacter::OnRep_PlayerState() { Super::OnRep_PlayerState(); AGDPlayerState* PS = GetPlayerState(); if (PS) { // Set the ASC for clients. Server does this in PossessedBy. AbilitySystemComponent = Cast(PS->GetAbilitySystemComponent()); // Init ASC … WebThe player's current state as an integer. Example Usage: public OnPlayerDeath( playerid, killerid, reason) { new playerState = GetPlayerState( killerid); // Get the killer's state if( playerState == PLAYER_STATE_DRIVER) // If the killer was in a vehicle { //It's a driver drive-by, take some money GivePlayerMoney( killerid, -10000) ; } return 1 ; }
Player State replication not working - Multiplayer & Networking
Web19 Nov 2024 · 2 Answers Sorted by: 3 On the Character or Pawn, you can simply use GetController and cast it to a PlayerController Share Improve this answer Follow answered Nov 19, 2024 at 16:15 Robert Cober 31 1 Add a comment 3 Remember that you cannot get a client's player controller from another client. WebYou can override the OnRep_PlayerState function within the controller, that is the exact moment that you obtain the player state on any client. After that its safe to use. If you need to use it on the server you can override the … marmot sawtooth down sleeping bag
C++ (Cpp) GetPlayerState Examples - HotExamples
Web22 Nov 2024 · PlayerState 全てのマシン上で、全てのプレイヤーに対してPlayerStateが存在 OwnerはPlayerController(GetOwner ()でPlayerControllerを返す) PlayerController 操作しているPawnを所持(GetControlledPawn ()で操作しているPawnが取得できる) Ownerは持たない(GetOwner ()はnullptr) Playerが操作しているPawn SpawnされてPossessされる … Web在UE源码模式下,点击 play按钮后,进入调试后,PlayerStart使用大致分成三个阶段:. 在AGameModeBase::InitNewPlayer ()将PlayerStart位置和旋转信息拷贝给APlayerController. 图1. 1.1 查找合适的PlayerStart对象. 在 图1 中 731行AActor* const StartSpot = FindPlayerStart (NewPlayerController, Portal ... Web5 Jan 2024 · When you start (login) you get a PlayerController and a PlayerState object, at this point there is no Character but as the PlayerController (child of Controller) handles the … marmot sawtooth sleeping bag review